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virtual reality
Search result(s): 184
Keyword: virtual reality
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Benefits of Higher Cardiovascular and Motor Coordinative Fitness on Driving Behavior Are Mediated by Cognitive Functioning: A Path Analysis
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Year: 2021
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State of the Art: Immersive Technologies for Perioperative Anxiety, Acute, and Chronic Pain Management in Pediatric Patients
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Year: 2021
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Positive Emotion and Honesty
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Year: 2021
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Effects of immersive virtual reality exposure in preparing pediatric oncology patients for radiation therapy
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Year: 2021
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Three-Dimensional Surface Imaging and Printing in Anatomic Pathology
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Year: 2021
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Efficacy of virtual reality therapy in ideomotor apraxia rehabilitation
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Year: 2021
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Virtual reality improves the accuracy of simulated preoperative planning in temporal bones: a feasibility and validation study
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Year: 2020
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Effectiveness of virtual reality immersion on procedure-related pain and anxiety in outpatient pain clinic: an exploratory randomized controlled trial
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Year: 2021
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Lack of research on efficacy of virtual reality exposure therapy (VRET) for anxiety disorders in children and adolescents
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Year: 2020
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Nanoscape, a data-driven 3D real-time interactive virtual cell environment
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A Virtual Reality Resident Training Curriculum on Behavioral Health Anticipatory Guidance: Development and Usability Study
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Year: 2021
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Effects of a simulation-based blended training model on nurses’ treatment decision-related knowledge about oral cancer in Taiwan: a pilot survey
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Year: 2021
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Virtual reality applied to home-visit rehabilitation for hemiplegic shoulder pain in a stroke patient: a case report
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Year: 2021
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Movement-Related Cortical Potentials in Embodied Virtual Mirror Visual Feedback
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Year: 2021
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The Use of Virtual Reality to Reduce Stress among Inflammatory Bowel Disease Patients Treated with Vedolizumab
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Year: 2021
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Effect of virtual reality distraction on pain and anxiety during infiltration anesthesia in pediatric patients: a randomized clinical trial
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Year: 2021
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Clinical Value of Virtual Reality versus 3D Printing in Congenital Heart Disease
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Year: 2021
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Impaired Subjective Visual Vertical and Increased Visual Dependence in Older Adults With Falls
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Year: 2021
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Modern Technologies in the Rehabilitation of Patients with Multiple Sclerosis and Their Potential Application in Times of COVID-19
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Year: 2021
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Sex Differences in Spatial Memory: Comparison of Three Tasks Using the Same Virtual Context
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Year: 2021
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Telerehabilitation of Post-Stroke Patients as a Therapeutic Solution in the Era of the Covid-19 Pandemic
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Year: 2021
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The Influence of State and Trait Anxiety on the Achievement of a Virtual Reality Continuous Performance Test in Children and Adolescents with ADHD Symptoms
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Year: 2021
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Parieto-Occipital Alpha and Low-Beta EEG Power Reflect Sense of Agency
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Year: 2021
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Procedural Learning through Action Observation: Preliminary Evidence from Virtual Gardening Activity in Intellectual Disability
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Year: 2021
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A Methodological Framework for Assessing Social Presence in Music Interactions in Virtual Reality
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Year: 2021
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Exploring the Effects of Immersive Virtual Reality Environments on Sensory Perception of Beef Steaks and Chocolate
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Year: 2021
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Designing “Safer Water.” A Virtual Reality Tool for the Safety and the Psychological Well-Being of Citizens Exposed to the Risk of Natural Disasters
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Year: 2021
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Distance Estimation in Virtual Reality Is Affected by Both the Virtual and the Real-World Environments
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Year: 2021
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Virtual Reality for Sedation During Atrial Fibrillation Ablation in Clinical Practice: Observational Study
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Year: 2021
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Assessing the Feasibility of an Open-Source Virtual Reality Mirror Visual Feedback Module for Complex Regional Pain Syndrome: Pilot Usability Study
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Year: 2021
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First trimester fetal proportion volumetric measurements using a Virtual Reality approach
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Year: 2021
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Effectiveness of a combined transcranial direct current stimulation and virtual reality-based intervention on upper limb function in chronic individuals post-stroke with persistent severe hemiparesis: a randomized controlled trial
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Year: 2021
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Development of a Virtual Three‐Dimensional Assessment Scenario for Anatomical Education
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Year: 2021
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Looking Back From the Future: Perspective Taking in Virtual Reality Increases Future Self-Continuity
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Year: 2021
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Landmarks: A solution for spatial navigation and memory experiments in virtual reality
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Year: 2020
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Freely Available Virtual Reality Experiences as Tools to Support Mental Health Therapy: a Systematic Scoping Review and Consensus Based Interdisciplinary Analysis
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Year: 2021
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Feasibility of a virtual reality-based approach to improve behavioral weight management outcomes
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Year: 2021
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Augmented tendency to act and altered impulse control in alcohol use disorders
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Year: 2021
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Editorial: Neuropsychological and Cognitive-Behavioral Assessment of Neurodegenerative Disease and Rehabilitation Using New Technologies and Virtual Reality
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Year: 2021
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Executive Dysfunctions in Schizophrenia: A Critical Review of Traditional, Ecological, and Virtual Reality Assessments
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Year: 2021
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Using virtual reality for dynamic learning: an extended technology acceptance model
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Year: 2021
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Brain-Computer Interfaces Systems for Upper and Lower Limb Rehabilitation: A Systematic Review
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Year: 2021
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An Innovative Approach for Online Neuroanatomy and Neurorrehabilitation Teaching Based on 3D Virtual Anatomical Models Using Leap Motion Controller During COVID-19 Pandemic
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Year: 2021
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A Clinical Decision-Making Framework for the Use of Video Gaming as a Therapeutic Modality
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Year: 2021
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Immersive Virtual Reality Simulation in Forensic Psychiatry and Adjacent Clinical Fields: A Review of Current Assessment and Treatment Methods for Practitioners
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Year: 2021
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Virtual Exchange in Global Health: an innovative educational approach to foster socially responsible overseas collaboration
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Year: 2021
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Effect of virtual reality therapy, combined with physiotherapy for improving motor proficiency in individuals with Down syndrome: A systematic review
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Year: 2021
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Livestream Experiments: The Role of COVID-19, Agency, Presence, and Social Context in Facilitating Social Connectedness
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Year: 2021
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Gaze During Locomotion in Virtual Reality and the Real World
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Year: 2021
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The Use of the Term Virtual Reality in Post-Stroke Rehabilitation: A Scoping Review and Commentary
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Is Continued Improvement After Automated Virtual Reality Exposure Therapy for Spider Phobia Explained by Subsequent
in-vivo
Exposure? A First Test of the Lowered Threshold Hypothesis
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Year: 2021
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Determinants of Cue-Elicited Alcohol Craving and Perceived Realism in Virtual Reality Environments among Patients with Alcohol Use Disorder
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Year: 2021
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An Adaptive Game-Based Learning Strategy for Children Road Safety Education and Practice in Virtual Space
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Year: 2021
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The Impact of COVID-19 on Surgical Training: the Past, the Present and the Future
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Year: 2021
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Assessing Visual Exploratory Activity of Athletes in Virtual Reality Using Head Motion Characteristics
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Year: 2021
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UnityMol
prototype for FAIR sharing of molecular-visualization experiences: from pictures in the cloud to collaborative virtual reality exploration in immersive 3D environments
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Year: 2021
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Effects, barriers and facilitators in predischarge home assessments to improve the transition of care from the inpatient care to home in adult patients: an integrative review
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Year: 2021
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Clinical validation of kinematic assessments of post-stroke upper limb movements with a multi-joint arm exoskeleton
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Year: 2021
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Virtual Reality vs. Tablet Video as an Experiential Education Platform for Pediatric Patients Undergoing Chest Radiography: A Randomized Clinical Trial
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Year: 2021
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SIGVerse: A Cloud-Based VR Platform for Research on Multimodal Human-Robot Interaction
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Year: 2021
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A Virtual Reality–Based App to Educate Health Care Professionals and Medical Students About Inflammatory Arthritis: Feasibility Study
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Year: 2021
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Serious games for upper limb rehabilitation after stroke: a meta-analysis
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Year: 2021
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Comparison of the effectiveness of lecture instruction and virtual reality-based serious gaming instruction on the medical students’ learning outcome about approach to coma
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Year: 2021
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Updates to the Current Landscape of Augmented Reality in Medicine
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Exploring the Use of Virtual Reality for the Delivery and Practice of Stress-Management Exercises
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Year: 2021
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Temporal Fluctuation of Mood in Gaming Task Modulates Feedback Negativity: EEG Study With Virtual Reality
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Year: 2021
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Aspects of visual avatar appearance: self-representation, display type, and uncanny valley
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Year: 2021
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Virtual reality three-dimensional echocardiographic imaging for planning surgical atrioventricular valve repair
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Year: 2021
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Augmented efficacy of intermittent theta burst stimulation on the virtual reality-based cycling training for upper limb function in patients with stroke: a double-blinded, randomized controlled trial
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Year: 2021
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Cervical spine injury after virtual reality gaming: a case report
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Year: 2021
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Reporting of Differences in Taste Between Branded and Unbranded Cigarettes by Smokers Blinded to Cigarette Branding: Within-Person, Randomized Crossover Study
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Year: 2021
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Virtual Reality Tailored to the Needs of Post-ICU Patients: A Safety and Immersiveness Study in Healthy Volunteers
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Year: 2021
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Pepblock Builder VR – An Open-Source Tool for Gaming-Based Bio-Edutainment in Interactive Protein Design
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Year: 2021
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Flow Immersive: A Multiuser, Multidimensional, Multiplatform Interactive Covid-19 Data Visualization Tool
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Year: 2021
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Virtual Reality-Based Cognitive Stimulation on People with Mild to Moderate Dementia due to Alzheimer’s Disease: A Pilot Randomized Controlled Trial
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Year: 2021
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Evaluation of the Impact of Virtual Reality-Enhanced Cardiac Rehabilitation on Depressive and Anxiety Symptoms in Patients with Coronary Artery Disease: A Randomised Controlled Trial
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Year: 2021
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Live streaming ward rounds using wearable technology to teach medical students: a pilot study
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Year: 2021
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Memory for a virtual reality experience in children and adults according to image quality, emotion, and sense of presence
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Year: 2021
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Technikgestützte zahnmedizinische Hausbesuche durch nicht-ärztliches Fachpersonal zur Minderung des Ansteckungsrisikos
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Year: 2021
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Evaluating the Accuracy of Virtual Reality Trackers for Computing Spatiotemporal Gait Parameters
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Year: 2021
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Construct Validity of a Virtual Reality Simulator for Surgical Training in Knee Arthroscopy
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Mindfulness-Based Virtual Reality Intervention for Children and Young Adults with Inflammatory Bowel Disease: A Pilot Feasibility and Acceptability Study
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Year: 2021
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Enhancing Qualities of Consciousness during Online Learning via Multisensory Interactions
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Year: 2021
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Mixed reality applications in urology: Requirements and future potential
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Year: 2021
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Effect of Cognitive Training in Fully Immersive Virtual Reality on Visuospatial Function and Frontal-Occipital Functional Connectivity in Predementia: Randomized Controlled Trial
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Year: 2021
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Effects of Virtual Reality Intervention on Cognition and Motor Function in Older Adults With Mild Cognitive Impairment or Dementia: A Systematic Review and Meta-Analysis
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Year: 2021
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How to Get There When You Are There Already? Defining Presence in Virtual Reality and the Importance of Perceived Realism
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Year: 2021
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Feasibility, Acceptability, and Efficacy of Virtual Reality Training for Older Adults and People With Disabilities: Single-Arm Pre-Post Study
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Year: 2021
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Cyber sickness in low-immersive, semi-immersive, and fully immersive virtual reality
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Year: 2021
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Effectiveness of Virtual Reality in the Rehabilitation of Motor Function of Patients With Subacute Stroke: A Meta-Analysis
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Year: 2021
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Multimodal immersive trail making-virtual reality paradigm to study cognitive-motor interactions
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Year: 2021
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Mixed Assessment of Virtual Serious Games Applied in Architectural and Urban Design Education
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Year: 2021
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Virtual Therapeutic Garden: A Promising Method Supporting the Treatment of Depressive Symptoms in Late-Life: A Randomized Pilot Study
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Year: 2021
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An Evaluation of Motion Trackers with Virtual Reality Sensor Technology in Comparison to a Marker-Based Motion Capture System Based on Joint Angles for Ergonomic Risk Assessment
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Year: 2021
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Feedback from HTC Vive Sensors Results in Transient Performance Enhancements on a Juggling Task in Virtual Reality
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Year: 2021
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Effect of Virtual Reality Gait Training on Participation in Survivors of Subacute Stroke: A Randomized Controlled Trial
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Year: 2021
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Using virtual 3D-models in surgical planning: workflow of an immersive virtual reality application in liver surgery
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Year: 2021
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The application of virtual reality training for anastomosis during robot-assisted radical prostatectomy
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Year: 2019
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Leveraging Virtual Reality and Augmented Reality to Combat Chronic Pain in Youth: Position Paper From the Interdisciplinary Network on Virtual and Augmented Technologies for Pain Management
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Year: 2021
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Virtual reality vs. Kalinox® for management of pain in intensive care unit after cardiac surgery: a randomized study
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Year: 2021
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The Current Situation and Future Prospects of Simulators in Dental Education
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Year: 2021
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Use of virtual reality in the inpatient rehabilitation of COVID-19 patients
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Year: 2021
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Psychomotor skills development for Veress needle placement using a virtual reality and haptics-based simulator
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Year: 2021
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Commentary: Managing Virtual Hybrid Psychiatrist-Patient Relationships in a Digital World
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Year: 2021
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Applications of virtual and augmented reality in infectious disease epidemics with a focus on the COVID-19 outbreak
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Year: 2021
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Older Adults Show Reduced Spatial Precision but Preserved Strategy-Use During Spatial Navigation Involving Body-Based Cues
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Year: 2021
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Mind the food: behavioural characteristics and imaging signatures of the specific handling of food objects
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Year: 2021
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Upper Limb Rehabilitation Tools in Virtual Reality Based on Haptic and 3D Spatial Recognition Analysis: A Pilot Study
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Year: 2021
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Keeping it real: Looking beyond capacity limits in visual cognition
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Year: 2021
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Case Report: Virtual Reality Neurofeedback Therapy as a Novel Modality for Sustained Analgesia in Centralized Pain Syndromes
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Year: 2021
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Consumer store experience through virtual reality: its effect on emotional states and perceived store attractiveness
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Year: 2021
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Co-design of mini games for learning computational thinking in an online environment
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Year: 2021
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Effect of intensive care unit-specific virtual reality (ICU-VR) to improve psychological well-being and quality of life in COVID-19 ICU survivors: a study protocol for a multicentre, randomized controlled trial
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Year: 2021
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Virtual Reality–Based Psychotherapy in Social Anxiety Disorder: fMRI Study Using a Self-Referential Task
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Year: 2021
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Effect of a Virtual Reality–Enhanced Exercise and Education Intervention on Patient Engagement and Learning in Cardiac Rehabilitation: Randomized Controlled Trial
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Year: 2021
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Innovation for Positive Sustainable Legacy From Mega Sports Events: Virtual Reality as a Tool for Social Inclusion Legacy for Paris 2024 Paralympic Games
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Year: 2021
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The Virtual Challenge: Virtual Reality Tools for Intervention in Children with Developmental Coordination Disorder
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Year: 2021
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Neuronal Correlates of Small Animal Phobia in Human Subjects through fMRI: The Role of the Number and Proximity of Stimuli
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Year: 2021
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Hazard Perception, Presence, and Simulation Sickness—A Comparison of Desktop and Head-Mounted Display for Driving Simulation
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Year: 2021
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Using Virtual Reality to Enhance Food Technology Education
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Year: 2021
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Assessment of Motor Dysfunction with Virtual Reality in Patients Undergoing [
123
I]FP-CIT SPECT/CT Brain Imaging
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Year: 2021
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Immersive virtual reality during gait rehabilitation increases walking speed and motivation: a usability evaluation with healthy participants and patients with multiple sclerosis and stroke
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Year: 2021
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Contemplating or Acting? Which Immersive Modes Should Be Favored in Virtual Reality During Physiotherapy for Breast Cancer Rehabilitation
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Year: 2021
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A systematic review of the use of virtual reality or dental smartphone applications as interventions for management of paediatric dental anxiety
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Year: 2021
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Virtual Reality for Motor and Cognitive Rehabilitation From Clinic to Home: A Pilot Feasibility and Efficacy Study for Persons With Chronic Stroke
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Year: 2021
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Virtual Reality App for Treating Eating Behavior in Eating Disorders: Development and Usability Study
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Year: 2021
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Patterns of whole-body muscle activations following vertical perturbations during standing and walking
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Year: 2021
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Virtual Reality Self-help Treatment for Aviophobia: Protocol for a Randomized Controlled Trial
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Year: 2021
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A Depth Camera–Based, Task-Specific Virtual Reality Rehabilitation Game for Patients With Stroke: Pilot Usability Study
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Year: 2021
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Immersive Virtual Reality and Ocular Tracking for Brain Mapping During Awake Surgery: Prospective Evaluation Study
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Year: 2021
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Combining cues to judge distance and direction in an immersive virtual reality environment
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Year: 2021
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Smoking-related cue reactivity in a virtual reality setting: association between craving and EEG measures
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Year: 2020
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Impact of 360° vs 2D Videos on Engagement in Anatomy Education
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Using Evidence-Based Learning Theories to Guide the Development of Virtual Simulations
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Year: 2021
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User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D
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Year: 2021
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The effect of self-practicing systematic clinical observations in a multiplayer, immersive, interactive virtual reality application versus physical equipment: a randomized controlled trial
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Year: 2021
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LEAP Motion Technology and Psychology: A Mini-Review on Hand Movements Sensing for Neurodevelopmental and Neurocognitive Disorders
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Year: 2021
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The Paradox of Interactive Media: The Potential for Video Games and Virtual Reality as Tools for Violence Prevention
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A virtual reality-based intervention for surgical patients: study protocol of a randomized controlled trial
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Year: 2021
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Exergaming as Part of the Telerehabilitation Can Be Adequate to the Outpatient Training: Preliminary Findings of a Non-randomized Pilot Study in Parkinson's Disease
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Year: 2021
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CVRriculum Program Faculty Development Workshop: Outcomes and Suggestions for Improving the Way We Guide Instructors to Embed Virtual Reality Into Course Curriculum
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Leap Motion Controller Video Game-Based Therapy for Upper Extremity Motor Recovery in Patients with Central Nervous System Diseases. A Systematic Review with Meta-Analysis
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Year: 2021
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Effects of Virtual Reality-Based Therapy on Quality of Life of Patients with Subacute Stroke: A Three-Month Follow-Up Randomized Controlled Trial
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Year: 2021
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Management Challenges in Chronic Obstructive Pulmonary Disease in the COVID-19 Pandemic: Telehealth and Virtual Reality
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Year: 2021
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Saliency-Aware Subtle Augmentation Improves Human Visual Search Performance in VR
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Year: 2021
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Additional Effects of Xbox Kinect Training on Upper Limb Function in Chronic Stroke Patients: A Randomized Control Trial
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Year: 2021
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Development of a Guidance System for Motor Imagery Enhancement Using the Virtual Hand Illusion
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Year: 2021
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Breathing Biofeedback for Police Officers in a Stressful Virtual Environment: Challenges and Opportunities
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Year: 2021
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Using Virtual Reality to Assess and Promote Transfer of Memory Training in Older Adults With Memory Complaints: A Randomized Controlled Trial
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Year: 2021
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Virtual Reality: An Immersive Tool for Social Work Students to Interact with Community Environments
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Year: 2021
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What place for virtual reality in the intensive care unit during medical procedures?
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Year: 2021
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Application and evaluation of virtual technologies for anatomy education to medical students: A review
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Year: 2020
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Virtual Reality Customized 360-Degree Experiences for Stress Relief
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Year: 2021
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Virtual reality applications to assist pregnant women: a scoping review
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Year: 2021
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A Virtual Reality-Based Automated Perimeter, Device, and Pilot Study
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Year: 2021
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